
First Two Weeks
Two weeks ago, Project Airports was released. I had expected a slow roll out - you lot had other things in mind.
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No SDK, no DevMode, no command line. Claim any real-world plot, shape it in your browser - runways, terrain, lighting, ILS, 25,000+ objects - and fly it in MSFS 2024 tonight. Then grow it into a hub just by flying.
New builders start with Ⓐ5,000 - earn more as you build
Try the live demo · no account needed
[ LIVE AIRPORT VIEW ]
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Every airport is designed by the community and flyable by everyone in MSFS 2024. Browse the directory to look around in your browser - no account needed - then grab the free companion app to fly them in your own sim.
Or explore every airport & claim on the live mapA growing directory of real-world fields, each with a live 3D preview you can spin around right here in the browser.
Open the directoryThe companion app installs community airports into MSFS 2024 and keeps them updated - syncing only while the sim is closed.
Download for WindowsClaim a real-world spot, design it in your browser, and we compile and ship it into MSFS 2024 - no SDK, no DevMode, no command line needed.




Reserve a real-world plot on the satellite map. Your first claim is free; each one after scales in Aeros.
Lay out runways and taxiways, place objects from the catalog, paint foliage, and fine-tune your field's bounds.
One click sends it to our build servers, which compile it in the MSFS SDK and upload the finished scenery to the network.
Install the free client, pick your regions, and it syncs those airports into MSFS 2024 - find them in Free Flight search like any other airport.
Right now I run every build myself - on one desktop and two laptops at home. That's the whole render farm. Fly and build as much as you want for free; every contribution goes straight into more capacity and faster builds - and into paying real artists, not AI, to make custom 3D models built just for Project Airports, beyond the stock MSFS library everyone already has.



Plus more as the project grows
A one-time contribution doesn't just keep the lights on - it funds the next things we're building.
Quicker queue times as the render farm grows beyond one desk.
Open the doors and roll your aircraft in and out.
A growing catalog from in-sim assets and paid 3D artists.
Special objects for events and holidays.
Bigger fields and new airport classes to claim and build.
Moving, interactive props that bring your field to life.
Drag out runways, taxiways and aprons on a live satellite map, drop in hangars, terminals and lighting from the catalog, and shape the whole field by hand. The entire builder runs in a browser tab - no SDK, no dev tools, nothing to learn. (A free companion app handles syncing into the sim and your passive income.)
Play the live sandboxAerosis the soft currency that grows your airport, and it accrues passively while you fly. The system is built to reward real flying: the deeper and more involved your flight, the more you earn per minute, and every field you drop in on that you haven't seen today pays a bonus on top - then traffic at your own field keeps paying out while you're away. Spend it all on the catalog.
New builders start with 5,000 Aeros - plus more for every milestone
Not a career app
There are plenty of great career and economy add-ons out there - we're not here to replace them. Aeros sits alongside whatever you already fly with. Earn here, build here.
Bank Aeros for every minute aloft - to and from any airport in the world, not just your own.
The deeper your flight, the higher your per-minute rate. ATC, charts, career add-ons, hardware and other supported tools all stack your multiplier.
Every pilot who comes to see your field pays you visit income - more as your field's investment grows. Go see theirs: the first five player-built fields you visit each day pay you a rising bonus.
The free companion app tracks your flying and syncs your airports in the background. Earn and build without lifting a finger.