Manual index

Building Your Airport5 min read

Buildable area & levels

The buildable area is the blue circle everything must fit inside - runways, taxiways, aprons, objects, all of it. Its size is your airport's level, and growing it is how a dirt strip becomes a regional field.

The blue circle

To position it, click Move airport area and then click the map to drop the circle. It can sit anywhere in your claim, including right up against the edge - if you later grow the area, the circle automatically pushes toward the middle of the claim so the larger size always fits.

The builder with the blue buildable circle around an airport layout
Everything you build lives inside the blue circle.

The five levels

LevelRadiusPriceWhat you get
L1 Airstrip750 mFree1 runway up to 800 m; grass, dirt & gravel surfaces; 10 object slots
L2 Airfield950 m15,0002 runways up to 1,200 m; paved surfaces become available to unlock; 25 slots
L3 Regional1,250 m40,0002 runways up to 1,800 m; wider runways, more aprons & taxiways; 50 slots
L4 International1,600 m70,000Coming soon (locked); 120 slots
L5 Sprawling2,000 m100,000Coming soon (locked); 200 slots

Prices are cumulative totals - upgrading pays only the difference.

Upgrading & permanence

The level card shows a green check on every level you own and a +costlabel on the ones above it - that's the difference you'd pay, since prices are cumulative. Owning L2 and moving to L3 costs 25,000, not the full L3 price.

The rules, plainly

Purchased area is permanent- once bought, a level is yours for that airport. Shrinking the circle is free but never refunded, and you can't select a level below your paid size: those options show as already outgrown. Buy the room you need when you need it; there's no penalty for starting small.

Field elevation

The field elevation card shows the height your airport is flattened to. It's sampled automatically from terrain data - labelled from terrain data- and that's correct for almost every field. If you want it exact, the companion app can refine it in-sim (labelled measured in MSFS), or you can set it manually. If sampling ever fails, the elevation resolves automatically at build time, so a missing number never blocks a build.