Manual index

Decor & Objects8 min read

Decor & the catalogue

The Objects tool is where your airport gets its character: hangars, towers, vehicles, people, trees, boats - over 5,000 life-size MSFS models, every one shown as a live 3D preview before you spend a thing. This page covers finding objects, placing them, and the pool system that lets you reuse what you own.

The catalogue

Press O to enter the Objects tool. The first time you enter it, the full-screen Object catalogueopens automatically - a browsable shop of everything you can place. Every card carries a live 3D turntable preview, so you see the actual model spinning, not a flat thumbnail. Cards also show the price, the category, the object's real-world dimensions, and its slot cost (small scatter items read ¼ slot).

The full-screen object catalogue with live 3D previews
The catalogue: category rail on the left, live turntable previews on every card.

Once you're working, a compact tray keeps a Recently used shelf close at hand, and a Browse all objects in 3D button reopens the full catalogue whenever you want to go shopping again.

Browsing & search

The layout is built for scale: a left shelf rail with counts, category chips to narrow within a shelf, and a second row of sub-section chips where a category runs deep (airliners vs. gliders, ferries vs. fishing boats, palms vs. conifers). The Search every object… box searches names, tags, categories and sub-sections at once, and ranks results - name matches surface first. The sort dropdown defaults to Most placed, live counts of what builders have actually placed across every airport in the world; Largest first, Smallest first, Name A–Zand price in either direction are a click away. Cards with a globe line ("placed at N airports") are carrying that same live count.

The shelves

  • Airport first:Hangars & Terminals, Airport Ops (towers, fire stations, fuel, parking, navaid props), Navaid Stations (working VOR/DME and NDB radio stations - the building IS the station, and it may stand anywhere on your claim), Buildings & Homes, Landmarks, Industry & Structures, Helipads
  • Around the field:Aircraft & Balloons, Vehicles & Crew, Cargo & Freight, Boats & Ships
  • Scenery:Nature & Wildlife, Flags, Signs & Markings, Lighting, Fences & Barriers
  • Finishing touches:Props & Details, Interiors, Logos

Landmarks are special enough to earn their own page - they are priced by real-world prestige rather than size.

Your shelves

Two shelves are personal: tap the heart on any card and it joins your Favorites shelf, and a New arrivals shelf collects recently added objects (new cards also wear a New pill). If you already own unplaced copies of something, its card says so - placing those costs nothing, as covered in the pool section below.

Supporters can get a third personal shelf: My Liveries. Custom A320-family liveries painted in the Livery Workshop's hangar studio land here once they're published. Your own paints stay gathered on this shelf, while every published community paint also appears as a selectable variant on its aircraft's normal catalogue card. They are priced the same as the airframe's other liveries. The shelf only appears once you've published at least one design; details in Supporter perks.

Logos: the shelf that funds creators

The Logosshelf holds creators' logos, each baked onto a low concrete platform. It works differently from every other shelf: the 1,000 Aeros you pay to place one goes straight to the creator that logo belongs to, in full. Nothing is skimmed. Putting a creator's logo on your apron is a direct way to help pay for the airport they're building.

  • Your own platform is freeto place - and it earns you nothing, so there's no point placing it at your own field to farm Aeros.
  • A placed logo can't be refunded: the money is the creator's the moment you place it. The platform stays in your pool though, so you can move it or re-place it anywhere, any time, for free.
  • The house Project Airports platform is free for everyone - it pays nobody.

Content creators get their own platform by uploading a logo in settings; an admin approves it and it appears on this shelf for the whole network.

Placing objects

Pick an item, then click the map to place it. A few habits make this fast:

  • Q and E rotate the object before you place it, so it lands facing the right way.
  • Keep clicking to place more of the same item - perfect for fence-lines, tree rows, or a ramp full of cones.
  • Hold Shift to place without grid snap when you want an organic, hand-scattered look.

Everything is a real, life-size MSFS model - the hangar you place is the size a hangar actually is, which is why the catalogue prints real-world dimensions on every card.

Editing placed objects

Switch to Select and click any placed object to open its properties:

Heading
Point the object any direction after placement.
Scale
Most objects adjust between 25% and 200%. Landmarks are the exception at 5–15% - they're monuments, not literal reconstructions (why).
Height offset
Raise or sink the object between −10 m and +30 m - useful for terraced ground or rooftop props.
Snap to ground
A checkbox that keeps the object seated on the terrain. Untick it when you're using a height offset deliberately.

The object pool

Objects are an account-wide pool, not per-airport purchases. Buying an object gives you instances of it; placing one consumes an instance at whichever airport you like. If you place more copies than you own, the difference is auto-bought in the save cart - you never have to pre-shop (how the cart works).

Deleting a placement frees the instance straight back to your pool. From there it's reusable at any of your airports, or refundable from your Wallet if you're done with it - at 100% within 24 hours of buying it, 50% after. Moving your favourite hangar between fields costs nothing.

Windsocks

Windsocks are the catalogue's one moving part: they're animated and driven by the live wind. To make that possible they are delivered as live sim objects by the companion apprather than baked into the scenery - so they appear for companion users near published airports. Place one near your runway; it's the cheapest realism you can buy.