Manual index

Decor & Objects5 min read

Landmarks & prestige

The Landmarks category of the catalogue holds world icons and showpieces - the objects you place not because an airport needs them, but because they make your field somewhere worth flying to. They play by different rules than everything else you can buy.

What landmarks are

Landmarks are monuments - miniatures of world icons, scaled to sit on an airport rather than dominate a city. Their scale range is 5–15% (default 10%), unlike ordinary objects. Think of them the way a real airfield thinks of its gate guardian: a statement piece at a size that belongs.

Prestige pricing

Every other category is priced by size (the pricing model). Landmarks are priced by real-world prestige: formula-priced landmarks cap at 60,000, and only hand-priced world icons sit above - the Eiffel Tower tops the catalogue at 70,000. A famous monument costs what fame costs.

Landmarks & slots

Ordinary objects draw from your airport's slot budget. Landmarks are effectively uncapped- the prestige system grants them free slots, so a landmark never crowds out your hangars. What it does instead is raise your airport's invested value substantially, and invested value is the number the economy pays attention to.

Landmarks as destinations

Invested value feeds visit income two ways: visitors landing at your field earn a destination bonus of 2% of invested value, and you earn owner visit income of 1% of invested value per visit. A landmark is therefore not pure vanity - it makes your airport a more rewarding destination for everyone, including you. The mechanics live in Earning Aeros.

The supporter freebie

Supporters get their first two landmark instances free - at any price, as a lifetime perk. If a 70k-class icon is the centrepiece your field is missing, that perk alone can be worth the kit. Details in Supporter perks.