Manual index

The Economy9 min read

The Livery Workshop

The Livery Workshop at /portal/workshop is a 3D paint booth staged in a hangar at your own airport: pick a real airframe and paint right on the jet. It is free to join, free to experiment in, and priced like a real paint shop when you publish - one Paint Bill with three sections: Paint, Finish, Decals.

Joining & the free floor

The Workshop opens to every pilot who has verified their sim with one real flight - the same one-flight bar that verifies a land claim. No purchase, no supporter requirement: install the companion app, fly for a minute, and the booth is yours.

Experimenting is free. You pay when you publish. Nothing charges while you sketch, repaint, or tear a design down and start over; the bill panel keeps a live quote of what publishing would cost, and the publish dialog shows the exact total before you confirm. Every publish gets a receipt.

The Paint Bill

The bill has three sections, and each one prices a different kind of work. Everything on it is charged once per livery, at publish.

Paint: one flat line

Any color work at all - fills, regions, strokes, bands, pinstripes, painted paths - adds a single Paint job line at Ⓐ750. It is flat: one layer or fifty, any hex color, the price is the same. A factory-white jet carrying only decals and a finish never pays it.

Finish: one line, the best material wins

FinishPrice
Factory (the aircraft's original surface)Included
MatteⒶ500
GlossⒶ500
Bare MetalⒶ1,250
ChromeⒶ3,500

One line per livery: the highest finish used anywhere on the airframe.

The finish line prices the best material on the jet, wherever it appears: a single bare-metal accent on a gloss airliner bills the Bare Metal line once, and nothing more. Only the factory finish is free. Tinting metal or chrome any color is included, and no finish is locked behind a rating - if you can afford the line, you can fly it. Liveries published before finishes were priced this way are grandfathered: their current finish counts as already paid.

Decals: per placement

LinePrice
Text or shape decalⒶ50
Library decal (logos, flags, art packs)Ⓐ100
Uploaded imageⒶ300
Wrap panel (artwork covering more than 10 m)Ⓐ750
Full wrap (artwork covering more than 40 m)Ⓐ2,000

Each placement bills separately - mirroring a decal to the other side is a second placement.

Text and shapes never hit the wrap rates: a stretched stripe is trim, not a wrap. Wrap pricing applies to library and uploaded artwork only, and uploading images requires Painter Rating Journeyman (II) - see the rating ladder below.

The wrap coverage rule

Wrap rates price coverage, in plain terms: how much of the airframe one piece of artwork actually covers. A library or uploaded decal wider than 10 m as it sits on the aircraft bills as a Wrap panel; wider than 40 m, as a Full wrap. Exactly 10 m or 40 m stays in the lower tier; strictly above moves up.

One painting gesture that lands across several texture sheets is still one line on the bill, and its coverage is measured honestly: the widest piece times the number of sheets it touches. Tiling the same art across six sheets at 9 m each therefore prices as 54 m of coverage - a Full wrap - exactly what painting it in one sweep would cost.

Worked examples

LiveryBill
Solid two-tone recolor (two fills)Ⓐ750
Gloss repaint: two fills, Gloss finishⒶ1,250
Airline scheme: fills, 2 text titles, 4 library logos, 1 uploaded fin art under 10 mⒶ1,550
Bare-metal polish: one fill, Bare Metal finish, 2 text titlesⒶ2,100
Metal accents only, no color workⒶ1,250
Decorated chrome showpiece: fills, Chrome, 2 text titles, 4 library logos, 1 uploadⒶ5,050
Fully wrapped chrome: base fill, one full-wrap upload, Chrome, 2 text titlesⒶ6,350
Republish any of the above unchangedⒶ0
Add one library decal laterⒶ100
Upgrade Bare Metal to ChromeⒶ2,250
Grow a 9 m upload past the 10 m wrap lineⒶ450

A typical fully-worked livery lands around Ⓐ1,500 to Ⓐ4,000; wraps and chrome sit above that.

Republishing: pay once, pay the difference

Your first publish charges the full bill. After that, each publish charges only what is new - items you have already paid for show up in the bill panel as already paid and cost nothing again. An item is identified by what it is, not where it sits, so moving, scaling, rotating, and recoloring never re-bill.

  • Upgrades pay the difference. Take a published Bare Metal jet to Chrome and you pay Ⓐ2,250, not the full chrome price. Grow artwork past a wrap boundary and you pay the tier difference.
  • Downgrades are free. Dropping chrome back to gloss charges nothing.
  • Edits do not refund removed lines. Deleting a paid decal or stripping a finish does not credit the next bill, and adding it back later bills it as new. Deleting the entire livery is different: every net Aero charged by its successful Paint Bills returns to your wallet.
  • Rewording a text decal re-letters it. The lettering is what you paid for, so new wording is a new Ⓐ50 line.

An unchanged republish costs Ⓐ0, and there is no compile fee - iterate on a published livery as often as the daily cap allows.

Hangar Bays

A bay holds one livery through its whole life - draft, published, and every revision. Bays are the Workshop's only account-wide purchase; everything else on this page is per livery.

BayPrice
Hangar Bay 1Free with verification
Hangar Bay 2Ⓐ5,000
Hangar Bay 3Ⓐ10,000
Hangar Bay 4Ⓐ20,000
Hangar Bay 5Ⓐ40,000

Bays buy in order - each one requires the bay before it.

The whole ladder costs Ⓐ75,000. Supporters get 5 extra bays on top of whatever they own, free. An unused bay refunds in full within 24 hours of buying it.

Painter Rating

Painter Rating is the Workshop's prestige ladder: five levels, earned by publishing liveries, painting distinct airframes, and logging landings. It is never bought, so a high rating on someone's showcase means the work behind it is real.

RatingHow it is earned
I ApprenticeThe baseline: verify your sim with one real flight
II Journeyman1 published livery, 5 landings
III Craftsman3 published liveries, 2 distinct airframes, 25 landings
IV Master Painter6 published liveries, 4 distinct airframes, 100 landings
V Legend of the LineCurated: featured work and event wins, granted by the team

Earned, never bought. Landings are your lifetime counted landings.

Exactly one thing is gated by rating: uploading your own images requires Journeyman (II). Everything else - every finish, every library decal, every airframe - is open at any rating, priced on the bill alone.

The livery network

Every published livery joins the community network: it appears in the public showcase whether or not you support the project, so your paint is always on display. Your own liveries always fly in your own sim. Installing otherpainters' liveries is the Supporter side of the network.

A Supporter's individual pick is also a favorite: the companion shows its heart count and puts the most-loved paints first. Each account counts once per livery, and removing a favorite removes that heart as well as its individual sync selection.

What Supporters add

The Workshop itself is free. Supporters buy room and the network, not access:

  • The fully synced network. Fly any published community livery in your sim: subscribe to favorites from the companion app (up to 50), or flip one toggle to install the whole catalog and keep it current.
  • 5 extra Hangar Bays on top of the free ladder, at no cost.
  • Unlimited publishesinstead of the free tier's 4 a day.

Placing your paint at an airport

A published livery becomes a placeable static aircraft in the builder's object catalogue, gathered on your personal My Liveries shelf. Placing your painted static costs the same as the plain airframe - the paint itself adds nothing at placement, because the Paint Bill already covered it. Park your own colors on your own apron; that is the point of the whole shop.